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Saturday, December 24

Arma 2 gets a new patch



It has been months since Arma 2 had an update the last version 1.59 was introduced back in March. Finally 1.6 is here and it certainly makes up for lost time introducing over 150 fixes across both the single player and multiplayer. The patch covers Operation Arrowhead, the British Armed Forces and Private Military Contractors DLC, the original Arma 2 and Arma 2: Free. The main changes include a new Anti-Aliasing mode for better visuals on capable systems, the multiplayer is much smoother thanks to improved scripting and the AI has been fixed so AI no longer considering a car horn as a threat,” and “Dead body temperature was not saved.”

The Main Highlights of the patch are:


  • New features: FXAA Anti-Aliasing mode, user-definable memory allocators, new scripting commands, new commandline options
  • Multiplayer is much smoother, no more warping, includes number of fixes, optimizations and improvements
  • Netcode, VON and dedicated server fixes plus configuration additions in place
  • Singleplayer received visual states smoothing and prediction (notable e.g. on distant units)
  • AI is improved, especially (but not only) in combat, AI has received numerous bug fixes 
  • Aircraft & Helicopters simulation received slight improvements
  • ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of most from really annoying bugs
  • official expansions & product combinations unified in way to allow easier operation of all distributions (separated installs/Steam/Desura) for build-in expansions manager
  • Documentation to accompany these changes is available on our community wiki BIKI: http://community.bistudio.com/ and our BIForum http://forums.bistudio.com/
  • ARMA 2: BAF and ARMA 2: PMC got their share of fixes too
Source: Steam


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